Get Da Cheese
After I started working on Unity, I wanted to do what all new developers do: try my hand at creating a platform game. The story is about a greedy and brutal mouse. Armed with her hammer, she is going mad on any cheese that tries to escape her! Thanks to this project, I realized that I don’t like making platformers… the management and polishing of the characters’ movements, I happily leave to others. But that’s a good point! You can’t do everything and you need to learn what your specialities are (post to come).