The Warehouse
Hypnotized by liminal spaces, I wanted to try this weirdness myself. I started to create an infinite world filled with containers. It’s a project that will develop in iterations, where I’m allowing myself to be free and creative with the addition of different gameplay and rooms.
It’s one of the projects on which I’m learning Godot. You’ll have to wait a little before I can offer you a prototype, because the resources for Godot 4 are not as prolific as on Unity. But I’ll take the time to talk about this experience for all those who also want to discover a new tool (post to come).