Crossing The Abyssal Cave
Here you are traversing an underwater rift, trying to find your way out of this endless abyss.
I wanted to try a topographic style, mixing 2D/3D, to see if I could give my terrain a certain atmosphere. As it happens, I’m convinced! To find out more, read here.
Posts about the project
An endless cave with topographic style
After a quick look on how to generate and modify meshes in Unity, I’m now lost at the bottom of the ocean, in an infinite cave…